getsidetrack / swiftui-pipify

A SwiftUI component for launching custom picture-in-picture experiences
MIT License
155 stars 14 forks source link

Audio Support #11

Open Sherlouk opened 2 years ago

Sherlouk commented 2 years ago

What changes are necessary for us to fully support audio playback? Is this something we need to do or can clients control this themselves? At a bare minimum, we should provide documentation on accompanying audio with this library as this appears to be a requirement by Apple.

Sherlouk commented 2 years ago

It does appear that the AVSampleBufferDisplayLayer in its current form does not support audio, however the implementing apps should still be able to play audio themselves.