What changes are necessary for us to fully support audio playback? Is this something we need to do or can clients control this themselves? At a bare minimum, we should provide documentation on accompanying audio with this library as this appears to be a requirement by Apple.
It does appear that the AVSampleBufferDisplayLayer in its current form does not support audio, however the implementing apps should still be able to play audio themselves.
What changes are necessary for us to fully support audio playback? Is this something we need to do or can clients control this themselves? At a bare minimum, we should provide documentation on accompanying audio with this library as this appears to be a requirement by Apple.