Open GoogleCodeExporter opened 9 years ago
Strange bug with d3dvideosink.
It doesn't happen with directshowsink nor directdrawsink
Original comment by ylatuya
on 23 Jul 2010 at 10:23
Attachments:
That is certainly interesting. I'm using it inside a java app with no problems.
Original comment by david.g.hoyt
on 24 Jul 2010 at 5:27
It looks more like a GTK issue to me, though. Using the exact same app (no
recompile), and switching to dshowvideosink/directdrawsink, it works fine?
Original comment by david.g.hoyt
on 24 Jul 2010 at 5:28
I use autovideosink and I switch from one sink to another by leaving only one
of them in the plugins' folder. It works fine with
dshowvideosink/directdrawsink.
It's a very weird error because it affects to all the widgets, even dialogs and
popup windows. The program still works fine, but widgets are not shown properly.
Original comment by ylatuya
on 24 Jul 2010 at 6:18
GTK isn't using direct3d under the covers, is it? (i wouldn't think so...)
Have you inquired on the GTK mailing list/irc about what could possibly be the
culprit?
Dialogs/popups shouldn't be affected at all. All of my apps run fine. My java
app using d3dvideosink has dialogs pop up and i display menus right on top of
the video without a hitch. Very odd indeed...
Original comment by david.g.hoyt
on 24 Jul 2010 at 8:07
Can you attach a copy of your program/installer so i can try it out locally?
Original comment by david.g.hoyt
on 24 Jul 2010 at 8:09
http://ftp.gnome.org/pub/GNOME/binaries/win32/longomatch/LongoMatch-0.15.8-pre2.
exe
Original comment by ylatuya
on 24 Jul 2010 at 8:15
Please see these threads + bug report:
http://lists.cairographics.org/archives/cairo/2009-April/016975.html
http://lists.cairographics.org/archives/cairo/2006-October/008181.html
https://bugs.freedesktop.org/show_bug.cgi?id=7497
I applied the provided patch and longomatch worked normally again. But
Microsoft does warn against it (see the documentation here:
http://msdn.microsoft.com/en-us/library/bb172527(v=VS.85).aspx). Output seemed
fine, though.
Original comment by david.g.hoyt
on 25 Jul 2010 at 6:52
Attachments:
Which version of cairo are you using? The one we compiled? If so, we could
instead modify cairo (which should have already addressed the issue ages ago,
though...). I'd rather we did that instead of using potentially dangerous d3d
tricks.
Original comment by david.g.hoyt
on 25 Jul 2010 at 6:53
Nice catch!
I'm using GTK and cairo from www.gtk.org. I need to use GTK <= 2.17 because I
didn't have time to fix a bug in my app with xoverlay and gtk's client-side
windows. GStreamer overlays the image in the main window instead of the
widget's window because it's not a native window (ensure_native() should work
but I haven't tested it yet).
If it's fixed in the cairo side we should go for the cairo solution :)
Original comment by ylatuya
on 25 Jul 2010 at 2:11
Have you tried relinking your app against the new build? Might work better
these days...
Have you noticed any other bugs w/ d3dvideosink?
Original comment by david.g.hoyt
on 25 Sep 2010 at 12:37
I have fixed a bug in r845. Everything looks good.
I would remove completely the keep-aspect-ratio property. This role is not part
of the sink and latest version of videoscale already does that. For instance,
in playbin2, the videoscale element before the videosink has the property
add-borders=true.
Original comment by ylatuya
on 3 Oct 2010 at 7:08
Hi,
using gst-inspect seems d3dvideosink support raw yuv frame but if I use it
without the ffmpegcolorspace element before, it doesn't work, for example this
pipeline work:
gst-launch.exe -v rtspsrc location=.. ! decodebin ! ffmpegcolorspace !
d3dvideosink
while this one:
gst-launch.exe -v rtspsrc location=.. ! decodebin ! d3dvideosink
exit with the error:
ERROR:..\..\..\..\..\Source\gst-plugins-bad\sys\d3dvideosink\d3dvideosink.c:1242
:???: code should not be reached
ffmpegcolorspace conversion is cpu expensive, is this the intended behaviuor or
is this a bug? In my opinion is a sink support raw yuv frame the colorspace
conversion should be avoided
thanks
Original comment by drakkan1...@gmail.com
on 5 Oct 2010 at 6:59
the decoded frame are I420 and it seems that d3dvideosink doesn't support this
format, do you plan to add I420 support?
Original comment by drakkan1...@gmail.com
on 5 Oct 2010 at 7:37
We don't currently have large colorspace support in d3dvideosink just yet (it's
on the to-do list). Using ffmpegcolorspace is usually a good idea anyway, b/c
if you don't know the colorspace support ahead of time (e.g. you use
autovideosink), then it will help ensure that your video can be processed. If
it's not needed, then it just acts as a pass-through with minimal impact.
For the record, though, I have hit the same snag ("code should not be reached")
and I'll be looking into it ASAP.
Original comment by david.g.hoyt
on 5 Oct 2010 at 4:19
thanks for your quick answer, my problem is that on linux a gstreamer based
player is less cpu and memory intensive of other players such as vlc, on
windows, instead, gstreamer use more resources than vlc and the main difference
in my pipeline is the ffmpegcolorspace element, thanks for the explaination
about ffmpegcolorspace I missed that
Original comment by drakkan1...@gmail.com
on 5 Oct 2010 at 9:53
I added support for I420 in r849. Ill add support for rgb tomorrow too.
Original comment by ylatuya
on 5 Oct 2010 at 11:29
Added xRGB support too!!!
I'll work on the different RGB formats tomorrow :D
Original comment by ylatuya
on 6 Oct 2010 at 1:14
Even with ffmpegcolorspace, I haven't noticed much of a performance impact. I
ran 4 big buck bunny H.264, 854x480 videos at 0% CPU using the latest in the
repo. My video card has hardware accelerated decoding, however.
ylatuya: I420/RGB support is great. Good job! (c: I have a couple of fixes
myself that'll need to be merged it seems.
Original comment by david.g.hoyt
on 6 Oct 2010 at 7:04
Hi, I just compiled the last revision (851) but now the video is not show
correctly, I'm on windows xp
ylatuya: you can test this problem even with the rtsp link I sent to debug the
h264 crash
david.g.hoyt: I'm testing with an intel card (946GZ, no hw decoding I think) on
windows xp
Original comment by drakkan1...@gmail.com
on 6 Oct 2010 at 7:25
Attachments:
What pipeline are you using? Can you show us the output with
GST_DEBUG=*videosink*:5 and the '-v' flag?
Original comment by ylatuya
on 6 Oct 2010 at 9:38
There is probably a stride issue with widths that are not multiple of 8. The
copy of the input buffer to the memory card still needs to be done by rows
(coping a stride for each row) and not the full buffer like I did. I'll fix it
this evening.
Original comment by ylatuya
on 6 Oct 2010 at 9:45
I'm seeing the same thing. What was wrong w/ what was in there before?
Original comment by david.g.hoyt
on 6 Oct 2010 at 8:24
I have fixed it for all of them except for I420. I'll commit it with a FIXME in
the meanwhile
Original comment by ylatuya
on 6 Oct 2010 at 8:34
I'm stuck with I420. They have a very weird way of exposing it in the frame
layout, which is not I420 at all. The u and v planes must be written in a whole
row each one instead of half of the row. I need to investigate further, but I
couldn't find any documentation. The problem mostly comes with odd widths,
where I'm having alignment problems.
Original comment by ylatuya
on 7 Oct 2010 at 9:01
I found it!
http://msdn.microsoft.com/en-us/library/bb970578(v=VS.85).aspx#_420formats
I'll try to finish along the week.
Original comment by ylatuya
on 7 Oct 2010 at 9:30
Have you checked at vlc's code? They select the back buffer format from the
desktop display mode.
http://git.videolan.org/?p=vlc.git;a=blob;f=modules/video_output/msw/direct3d.c;
h=4fd89e0336669a44fdbf6bb2940f97d8fe3bde5a;hb=c05fa12539d7423fc0f833118c816eab72
212df6#l495
And they check the colorspace conversion in this way:
http://git.videolan.org/?p=vlc.git;a=blob;f=modules/video_output/msw/direct3d.c;
h=4fd89e0336669a44fdbf6bb2940f97d8fe3bde5a;hb=c05fa12539d7423fc0f833118c816eab72
212df6#l660
Original comment by ylatuya
on 13 Oct 2010 at 10:34
[deleted comment]
I've seen VLC's code and even used it as a basis for some of what I wrote. Mine
is a bit different in some regards. And that's interesting b/c I thought to do
the same thing last night -- use YV12 for I420. But then when I played w/ the
show_frame() function, I couldn't get it to output correctly. The colors were
wrong (if I remember correctly).
Original comment by david.g.hoyt
on 13 Oct 2010 at 11:12
I just saw your changes and it looks like you found the same solution. Awesome
-- good job!
Original comment by david.g.hoyt
on 13 Oct 2010 at 11:30
I420 support has been working everywhere I've tried it so far. Are we close to
a release?
Original comment by david.g.hoyt
on 16 Oct 2010 at 1:13
Attached is a patch that implements the force-aspect-ratio property.
Original comment by raimo.ja...@gmail.com
on 25 Nov 2010 at 11:11
Attachments:
Thank you for the patch. Applied in r928.
Original comment by david.g.hoyt
on 29 Nov 2010 at 5:51
Added navigation support in r929. Please give it a spin. Should work for
force-aspect-ratio. It might be useful to back port the navigation code to
directdrawsink (it doesn't seem to work in all cases).
Original comment by david.g.hoyt
on 29 Nov 2010 at 7:55
I think with navigation support finally added, we're poised to truly make this
the default and get gst upstream to adopt it. Thoughts?
Perhaps the only thing missing is downgrading successfully for autovideosink if
the client doesn't support d3d. I believe that should be done on the transition
from NULL -> PAUSED. I'm not entirely sure how to check it, though. And I'm
hoping it's not gonna turn into a mess where we have to dynamically check for
the d3d dlls and load modules, get the function addresses, etc.
Original comment by david.g.hoyt
on 29 Nov 2010 at 7:59
Agreed, I think we should now push for getting it into GStreamer. Only thing
missing is fullscreen mode, but it can be added later.
For installations in which d3d is missing, I would check it in the plugin
registration code. If d3d is not present, we don't register it. I believe that
the plugin won't load either if the d3d libraries are missing.
Original comment by ylatuya
on 29 Nov 2010 at 9:54
Setting window handle in playing/paused state doesn't seem to work, because
swap chain is not recreated. See the attached patch.
Original comment by raimo.ja...@gmail.com
on 29 Nov 2010 at 10:06
Attachments:
To get it compiled under mingw i have to apply the attached patch.
Maybe someone can look at this and check it in if it doesn't break anything...
Thanks,
Thomas
Original comment by la...@gmx.net
on 7 Dec 2010 at 6:35
Attachments:
Thomas, have you included changes to the autotools files (e.g. makefile.am,
configure.ac, etc.)?
Original comment by david.g.hoyt
on 7 Dec 2010 at 9:00
No, i have used my own simple Makefile and only downloaded the d3dvideosink.*
to compile it in my normal cross build environment (mingw under ubuntu).
PS: It's the best videosink for me (after hacking/using ddraw and dshow) with
supports i420 and window changes at playing out of the box. Thank you very much
for this! Is there a timeline when it will be available in the official
GStreamer packages?
Original comment by la...@gmx.net
on 8 Dec 2010 at 7:17
Glad that it's working well for you. :) I wrote it hoping that it would be
better (in terms of stability and performance) than the existing ones and be
adopted upstream as the default Windows video sink.
I've spoken w/ the gst devs and we need to put it in a git patch, submit it,
and then get write access to the repo. so we can maintain it. We don't have a
scheduled timeline for all of that to happen. I've been really busy at work and
getting ready for a birth (my new son!) so I've had very little time to pursue
it to the degree that I'd like to. Plus there's a few minor, minor things that
need to be worked out with it.
If you can get your mingw build integrated into the gst-plugins-bad build and
then submit the new patch, I'll go ahead and commit that.
Original comment by david.g.hoyt
on 9 Dec 2010 at 8:47
Ok, then the best wishes for you and your family!
If you have some time (in 18 years or so ;-) it would be great to add
overlay/colorkey support. I really miss the feature in my streaming app to
output the video as desktop wallpaper.
Original comment by la...@gmx.net
on 10 Dec 2010 at 9:37
lazyt: Your patch (with some minor modifications) was applied in r950. Please
let me know if the mingw builds work out-of-the-box now.
Original comment by david.g.hoyt
on 23 Dec 2010 at 1:05
When I compile the code in Visual C++, I get a lot of warnings about unused
labels. The attached patch removes unused labels, fixes some log messages and
one indentation.
I also tried compiling the code in mingw GCC 4.5.0 in Fedora 14. There is an
error in function gst_d3dvideosink_hook_proc, apparently LPCWPSTRUCT is not
defined in mingw. There is PCWPSTRUCT in mingw, I don't know if that could be
used instead. The variable isn't used, so it could be removed for now.
Original comment by raimo.ja...@gmail.com
on 11 Jan 2011 at 1:19
Attachments:
In Visual C++, I thought we had disabled those specific warnings. We want to
keep those lines in case they're needed in the future (they've already been
tested). So at a minimum they would need to be commented out, but not deleted.
LPCWPSTRUCT is defined in mingw-w64. mingw.org, as far as I'm concerned, is
becoming extinct due to lethargy and hostility towards their user community. At
any rate, mingw-w64 has it defined in winuser.h as simply a CWPSTRUCT pointer
(http://msdn.microsoft.com/en-us/library/ms644964(VS.85).aspx). I would suggest
you submit a patch to the mingw folks to ensure it's defined. Otherwise you
could do something as simple as -DLPCWPSTRUCT=PCWPSTRUCT. But it won't be
changed and it might be needed in the future.
Original comment by david.g.hoyt
on 11 Jan 2011 at 8:05
Thanks for the patch, I fixed the misspellings and re-enabled the unused labels
warning and commented them out in r956. I also commented out the LPCWPSTRUCT
line, but mingw will still need to be updated because it's anticipated that
it'll be used in the future. Please let us know if it's compiling better with
gcc (mingw).
Original comment by david.g.hoyt
on 12 Jan 2011 at 8:41
Thanks. I found one issue, some string arguments work correctly only if UNICODE
is defined. Attached is a patch that should fix that. RemoveProp was also
called with the wrong name, see the last change in the patch.
Mingw built plugin seems to be working fine. There's still a lot of gcc
warnings, I'll send a patch for those later.
LPCWPSTRUCT compiles fine if I add -DLPCWPSTRUCT=PCWPSTRUCT to CFLAGS, so
that's not a problem.
Original comment by raimo.ja...@gmail.com
on 12 Jan 2011 at 10:35
Attachments:
raimo.jarvi: Thanks again for your patch. The fixes were applied in r958 in a
slightly different manner (I used TEXT() instead of _T() -- see
http://blogs.msdn.com/b/oldnewthing/archive/2004/02/12/71851.aspx). Thanks for
catching the RemoveProp() issue.
Original comment by david.g.hoyt
on 13 Jan 2011 at 5:56
Attached is a patch that fixes some gcc warnings for unused stuff, undeclared
functions etc.
Please check the change on line 1516, I added parentheses to avoid a warning.
This changes the code behaviour, but to me it makes more sense now.
Original comment by raimo.ja...@gmail.com
on 14 Jan 2011 at 12:06
Attachments:
I just added a directx abstraction layer to d3dvideosink and I wouldn't mind if
you could test it out w/ gcc. There's several more files to compile under
gst-plugins-bad/sys/d3dvideosink/directx/ -- it should be obvious which ones.
If you have the Makefile.am changes, it'd be nice to have them for when it's
committed upstream.
Original comment by david.g.hoyt
on 20 Jan 2011 at 12:33
Original issue reported on code.google.com by
ylatuya
on 22 Jul 2010 at 9:57