Closed Gordon-F closed 4 years ago
TODO:
2020-04-05 23:24:34.518550+0300 game_ios[374:22040] validateRenderPassDescriptor, line 943: error 'renderTargetWidth (3600) must be <= minimum attachment width (1200).' validateRenderPassDescriptor:943: failed assertion 'renderTargetWidth (3600) must be <= minimum attachment width (1200).'
@kvark @msiglreith This is very simple ios port. At least it's not crashed on device :)
I think we can improve it in future PR's.
TODO:
2020-04-05 23:24:34.518550+0300 game_ios[374:22040] validateRenderPassDescriptor, line 943: error 'renderTargetWidth (3600) must be <= minimum attachment width (1200).' validateRenderPassDescriptor:943: failed assertion 'renderTargetWidth (3600) must be <= minimum attachment width (1200).'
winit issue (https://github.com/rust-windowing/winit/pull/1532)