Open msiglreith opened 6 years ago
D3D12 restricts usage of swapchain images. Users are only allowed to access the currently acquired backbuffer image and only present in order. Doing something like Acquire n+1 - Submit n - Present n - Acquire n+2 - Submit n+1 ... will fail.
Acquire n+1 - Submit n - Present n - Acquire n+2 - Submit n+1 ...
Somewhat awkwardly, isn't this one solved by exposing maximum image count = 1 for swapchains?
D3D12 restricts usage of swapchain images. Users are only allowed to access the currently acquired backbuffer image and only present in order. Doing something like
Acquire n+1 - Submit n - Present n - Acquire n+2 - Submit n+1 ...
will fail.