gfx-rs / gfx

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
http://gfx-rs.github.io/
Apache License 2.0
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Support mesh shaders in DX12 #3543

Open tangmi opened 3 years ago

tangmi commented 3 years ago

Gfx-rs recently got mesh shader support (#3236) on Vulkan (#3253) and this issue is intended to track adding similar support on DX12.

Mesh shading was added to DX12 as a part of "DirectX 12 Ultimate" (and the mesh shader spec).

Note that mesh shaders were initially supported on: