Closed Imberflur closed 3 years ago
Does DX11 work while running the debugger?
Does DX11 work while running the debugger?
It does appear to select an adapter! Looks like it has other issues afterwards though: PanicInfo: panicked at 'not implemented', D:\veloren\gfx\src\backend\dx11\src\device.rs:771:18
The next thing to test is if running the dx12 examples works. If they don't, there's nothing we can't do anything about.
Looks like E_FAIL coming internally.
I tested out this sample: https://github.com/microsoft/DirectX-Graphics-Samples/tree/master/Samples/Desktop/D3D12HelloWorld/src/HelloTriangle. And it also failed only when running in the graphics debugger:
Interestingly, I got a little informational note this time:
which links to https://docs.microsoft.com/en-us/visualstudio/debugger/graphics/visual-studio-graphics-diagnostics-directx-12?view=vs-2019
I would say we can close this issue since it appears to no longer be supported?
Short info header:
GPU: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx, 2600 Mhz, 2 Core(s), 4 Logical Processor(s)
Error logged when requesting an adapter on the dx12 while running in the Visual Studio graphics debugger:![image](https://user-images.githubusercontent.com/2002109/113366866-74a6de80-9328-11eb-88bf-95e333693253.png)