Open str0yd opened 3 years ago
Each backend is available only on selected platforms. Metal backend - only when building for macOS/iOS. OpenGL backend - only when building for Linux. Closing this, but please feel free to continue discussion (or jump to #gfx:matrix.org)
Thanks for the information, could not find it anywhere else. Maybe you should state this somewhere in the examples section.
I agree it would be good to add some better error message if you attempted to build examples with a feature that's not available on your platform. Or at least in https://github.com/gfx-rs/gfx/tree/master/examples.
Short info header:
I just cloed the hal-0.8 branch but i can't compile the project with the gl or metal backend. Vulkan and dx12 work without problems.