Closed kvark closed 9 years ago
It used to make sense to have entities mapping 1:1 with materials. However, for a number of reasons we should have more fattier entities:
gfx_phase::Entity
Plus, we get an additional convenience of treating an entity as a compound thing, easy to manage for the user.
It used to make sense to have entities mapping 1:1 with materials. However, for a number of reasons we should have more fattier entities:
gfx_phase::Entity
traitPlus, we get an additional convenience of treating an entity as a compound thing, easy to manage for the user.