Closed kvark closed 4 years ago
I figured that's what Dota2 does: it always records the current and the next frame, both at the same time. Perhaps, we can extend our new swapchain model to support this case natively.
I figured that's what Dota2 does: it always records the current and the next frame, both at the same time. Perhaps, we can extend our new swapchain model to support this case natively.