Closed maroider closed 3 years ago
Unfortunately, this is the same old https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/2502 If you disable the validation layers (via LunarG configurator, for example), or run in release, it should run fine.
If you disable the validation layers (via LunarG configurator, for example), or run in release, it should run fine.
That seems to solve it, yes. Thanks for the swift response.
Actually, it just occurred to me that I'm using an older version of the Vulkan SDK (1.1.121.2). Unfortunately, the machine where I experience this issue won't recognize the validation layers from 1.2.170.0, so I can't really check if that was the culprit or not.
Platform OS: Windows 10 CPU: Intel Core I3-6100U GPU: Integrated
Description
When I try to run a program using
wgpu
, the program aborts while creating aRenderPass
.This holds for any wgpu-rs example on revisions after (and including) 6d52bc5. Examples which want to present onto a window abort after opening the window and hanging for a bit.
The
boids
example spits out the following when run:This seems similar to #762, but this issue occurs immediately when a
RenderPass
is being created (or so it seems).