Open crowlKats opened 2 years ago
DEPTH_CLIP_CONTROL
INDIRECT_FIRST_INSTANCE
GPUCommandEncoder::fillBuffer
GPURenderPassDescriptor::colorAttachments
GPURenderPassLayout::colorFormats
GPUFragmentState::targets
GPUPipelineDescriptorBase::layout
GPUPipelineLayout
GPURenderPassEncoder::writeTimestamp
GPUComputePassEncoder::writeTimestamp
GPURenderPassEncoder::beginOcclusionQuery
GPURenderPassEncoder::endOcclusionQuery
GPURenderPassDescriptor::occlusionQuerySet
GPUTextureDescriptor::viewFormats
GPURenderPassDescriptor::maxDrawCount
GPURenderBundleEncoder::drawIndexedIndirect
GPUShaderModuleDescriptor::compilationHints
GPUShaderModule::getCompilationInfo
GPURenderPassColorAttachment::depthSlice
AdapterInfo::architecture
GPUDeviceDescriptor::defaultQueue
GPUMipmapFilterMode
GPUDepthStencilState::depthWriteEnabled
GPUDepthStencilState::depthCompare
setBindGroup
bindGroup
setVertexBuffer
buffer
maxBindingsPerBindGroup
maxColorAttachments
maxColorAttachmentBytesPerSample
maxBindGroupsPlusVertexBuffers
maxInterStageShaderVariables
rg11b10ufloat-renderable
bgra8unorm-storage
float32-filterable
WGSLLanguageFeatures
rgb10a2uint
unorm10-10-10-2
JS Only:
GPUPipelineError
GPUInternalError
RG11B10UFLOAT_RENDERABLE
DEPTH_CLIP_CONTROL
feature (edit: #2171)INDIRECT_FIRST_INSTANCE
feature (edit: #2206)GPUCommandEncoder::fillBuffer
GPURenderPassDescriptor::colorAttachments
is now a list of optional elements (edit: #2778)GPURenderPassLayout::colorFormats
is now a list of optional elements (edit: #2778)GPUFragmentState::targets
is now a list of optional elements (edit: #2778)GPUPipelineDescriptorBase::layout
now accepts an enum as well as theGPUPipelineLayout
(#2895)GPURenderPassEncoder::writeTimestamp
andGPUComputePassEncoder::writeTimestamp
in favour of Descriptor propertiesGPURenderPassEncoder::beginOcclusionQuery
missingGPURenderPassEncoder::endOcclusionQuery
missingGPURenderPassDescriptor::occlusionQuerySet
missingGPUTextureDescriptor::viewFormats
missing (#3237)GPURenderPassDescriptor::maxDrawCount
missingGPURenderBundleEncoder::drawIndexedIndirect
missingGPUShaderModuleDescriptor::compilationHints
missingGPUShaderModule::getCompilationInfo
missingGPURenderPassColorAttachment::depthSlice
missingAdapterInfo::architecture
missingGPUDeviceDescriptor::defaultQueue
missing: https://github.com/gfx-rs/wgpu/issues/4014GPUMipmapFilterMode
missingGPUDepthStencilState::depthWriteEnabled
should be optionalGPUDepthStencilState::depthCompare
should be optionalsetBindGroup
'sbindGroup
argument should be optionalsetVertexBuffer
'sbuffer
argument should be optionalmaxBindingsPerBindGroup
missing (https://github.com/gfx-rs/wgpu/pull/2957)maxColorAttachments
missing (https://github.com/gfx-rs/wgpu/pull/5218)maxColorAttachmentBytesPerSample
missing (https://github.com/gfx-rs/wgpu/pull/5218)maxBindGroupsPlusVertexBuffers
missingmaxInterStageShaderVariables
missingrg11b10ufloat-renderable
missing (https://github.com/gfx-rs/wgpu/pull/3701)bgra8unorm-storage
missing (https://github.com/gfx-rs/wgpu/pull/4228)float32-filterable
missing (https://github.com/gfx-rs/wgpu/pull/4759)WGSLLanguageFeatures
rgb10a2uint
missing (https://github.com/gfx-rs/wgpu/pull/4199)unorm10-10-10-2
missing (https://github.com/gfx-rs/wgpu/pull/5477)JS Only:
GPUPipelineError
GPUInternalError