Open alice-i-cecile opened 2 months ago
@alice-i-cecile With these apps you've linked, are there changes we can make to the code to compare the "good" and "bad" cases?
Let me ask. Discussion here; I'll summarize anything concrete that comes out of it.
Update: Griffin has modified the bevy_caldera_scene above, as discussed here, to use unique materials per unique mesh and frame time went from 50 ms to 109 ms. Those changes should be available on the repo linked in the first message.
Bevy users like @JMS55 and @HackerFoo have reported painfully high overhead costs paid by Bevy users due to our use of
wgpu
.From @DGriffin91on Discord.
I'll be attempting to gather representative and/or minimal examples from the community: please link them here if you have any!