ggarredondo / Carnem-Levare-Prototype

To-be-released action RPG about boxing. This prototype was made as part of our undergraduate final projects, for the Computer Engineering degree at University of Granada. All information about the development and design of the game can be found in the corresponding dissertations.
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When enemy is KO'd, camera doesn't lower until player stops blocking #52

Closed ggarredondo closed 1 year ago

axcruz12 commented 1 year ago

Separated enemy's and player's targeting so that the player's movement does not affect how the camera moves.