ggarredondo / Carnem-Levare-Prototype

To-be-released action RPG about boxing. This prototype was made as part of our undergraduate final projects, for the Computer Engineering degree at University of Granada. All information about the development and design of the game can be found in the corresponding dissertations.
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Add decreasing advantage mechanic #67

Closed ggarredondo closed 1 year ago

ggarredondo commented 1 year ago

Advantage should decrease progressively as the character gets hit, so that combos aren't infinite.