ggazzo / opennero

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Collision detection system out of sync with Python-side state information #34

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
When using the collision detection system to collide NERO bots with walls in 
NERO or Battle, some bots go through walls because collision detection system 
is not respected by the Python code keeping track of agent state information. 
Most likely need to modify Python code to pay attention to CPP side updates 
sooner.

Original issue reported on code.google.com by ikarpov on 15 Sep 2010 at 3:46

GoogleCodeExporter commented 9 years ago

Original comment by ikarpov on 19 Sep 2010 at 6:34

GoogleCodeExporter commented 9 years ago

Original comment by ikarpov on 19 Sep 2010 at 6:36

GoogleCodeExporter commented 9 years ago

Original comment by ikarpov on 29 Sep 2010 at 3:43

GoogleCodeExporter commented 9 years ago
Revision 723 fixes this issue in Roomba

Original comment by ikarpov on 8 Dec 2010 at 10:36