The goal is to create a simple framework for benchmarking various ImDrawData compression approaches by running them on the same input buffers and reporting the computation time and compression factors. This will help finding the best compression approach for #1
[X] Record generated ImDrawData buffers generated from various scenes and store them in binary files
[x] Implement a tool that reads those files and passes them to a custom compression function in the same way as if the buffers were generated by Dear ImGui. The tool would record the processing time and the output size.
[X] Implement a tool that renders the binary files (i.e. replay) for display purposes
Description
The goal is to create a simple framework for benchmarking various ImDrawData compression approaches by running them on the same input buffers and reporting the computation time and compression factors. This will help finding the best compression approach for #1