Open Danoloan10 opened 4 years ago
The system could be setup to allow a client to connect to the server over a TCP/IP socket. It isn't coded for this now, but could be easily added by modifying the connect code in src/nanox/client.c to connect to a server IP address rather than the currently implemented UNIX socket. However, the client and server machines would need to have the same endianness, or all the packet writing code would also need HTONS() etc added as well.
thats awesome, thank you very much and for pointing out where to touch the code too :)
Hi, I was wondering, can the Nano-X server and the client be in different hosts and communicate through the internet? If so, how? Upon reading the documentation, I have not seen any information related to this (may well be because I am a poor reader too).