The old version of HitDelayFix used Mixin 0.6, which breaks mods that use 0.7.11 or higher (which is nowadays most of them)
In addition, FG is now no longer used as it hasn't been updated in a very long time.
Like #7, I switched the buildscript with this template; however, while I was at it, I also rewrote the debug mixin in MinecraftMixin to not use an @Overwrite. If needed, I can provide build artifacts as well.
The old version of HitDelayFix used Mixin 0.6, which breaks mods that use 0.7.11 or higher (which is nowadays most of them) In addition, FG is now no longer used as it hasn't been updated in a very long time.
Like #7, I switched the buildscript with this template; however, while I was at it, I also rewrote the debug mixin in MinecraftMixin to not use an
@Overwrite
. If needed, I can provide build artifacts as well.Fixes #1 and #6