At line 127 in file ddpg.py, I think we should squeeze index 0 instead of index 1. However, because the two example game action space is only 1 dim, so this bug didn't show out.
I tried it on a high-dimensional action space, it only works when I change it to 0.
At line 127 in file ddpg.py, I think we should squeeze index 0 instead of index 1. However, because the two example game action space is only 1 dim, so this bug didn't show out.
I tried it on a high-dimensional action space, it only works when I change it to 0.