ghorsington / CM3D2.YATranslator

Yet Another Translator -- Translation plug-in for CM3D2 remade from scratch
https://coder.horse/CM3D2.YATranslator
The Unlicense
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AppCrash during Finished Pay Debt Event! #29

Open Vanderser opened 4 years ago

Vanderser commented 4 years ago

Hi there denikson! I am always Encountering CM3D2 crash at the Finished pay debt event, when I check the output_log.txt, this messages pop up..

Maid[5] メイド秘書   Voice割り当て

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

System.NullReferenceException: Object reference not set to an instance of an object
  at CM3D2.HitCheckImprove.Managed.TBodyHitLoadHook.InsertHairHitCheckForSkirtInternal (.TBody body) [0x00000] in <filename unknown>:0 
  at CM3D2.HitCheckImprove.Managed.TBodyHitLoadHook.InsertHairHitCheckForSkirt (.TBody tbody) [0x00000] in <filename unknown>:0 
GameMain::LoadScene SceneStaffRoll

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.912219 ms
YATranslator::CacheString::Cached '877' translation files for Level '19'
シーン切り替え完了 Level=19

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 15637.
Total: 153.377991 ms (FindLiveObjects: 4.191366 ms CreateObjectMapping: 0.304893 ms MarkObjects: 148.747543 ms  DeleteObjects: 0.132955 ms)

Crash!!!
Crash in winutils::ProcessInternalCrash(PEXCEPTION_POINTERS pExInfo)

Can you help me understand, what is going on? Is this because of Mod Effects?