Open Vanderser opened 4 years ago
Hi there denikson! I am always Encountering CM3D2 crash at the Finished pay debt event, when I check the output_log.txt, this messages pop up..
Maid[5] メイド秘書 Voice割り当て (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) System.NullReferenceException: Object reference not set to an instance of an object at CM3D2.HitCheckImprove.Managed.TBodyHitLoadHook.InsertHairHitCheckForSkirtInternal (.TBody body) [0x00000] in <filename unknown>:0 at CM3D2.HitCheckImprove.Managed.TBodyHitLoadHook.InsertHairHitCheckForSkirt (.TBody tbody) [0x00000] in <filename unknown>:0 GameMain::LoadScene SceneStaffRoll (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.912219 ms YATranslator::CacheString::Cached '877' translation files for Level '19' シーン切り替え完了 Level=19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 15637. Total: 153.377991 ms (FindLiveObjects: 4.191366 ms CreateObjectMapping: 0.304893 ms MarkObjects: 148.747543 ms DeleteObjects: 0.132955 ms) Crash!!! Crash in winutils::ProcessInternalCrash(PEXCEPTION_POINTERS pExInfo)
Can you help me understand, what is going on? Is this because of Mod Effects?
Hi there denikson! I am always Encountering CM3D2 crash at the Finished pay debt event, when I check the output_log.txt, this messages pop up..
Can you help me understand, what is going on? Is this because of Mod Effects?