Closed gkapellmann closed 8 months ago
While I don't know if I got no answer because of being forgotten or kindness (I was too slow to discover that this is totally possible by adding my own id's to the chromosome class). I have now understood that this is totally doable, and therefore no need to have this issue open.
I have a different question, which I'll post in a different issue.
Thank for the lib, is very good!
So, I might be designing my project wrong, but I want to identify which chromosome is which so that the fitness function can be adjusted accordingly?
I am using Unity, so there is the complication. Basically, I created some race cars, each has acceleration, steering and 3 sensor weights. Each car has to pass through 5 stages in the track and has its own time. If the car crashes with a wall, it is destroyed automatically.
I want to take into account the amount of stages reached and the time the car is alive, but to do this I should be able to identify the chromosome used when being evaluated.
Does this make sense?