giawa / opengl4csharp

OpenGL 4 Bindings (partially based on OpenTK) for C#
Other
232 stars 61 forks source link

DuplicatingVBO #52

Closed ghost closed 4 years ago

ghost commented 4 years ago

In VBO, I changed all privates to internals, and added an empty constructor. I made a child class of VBO called DuplicatingVBO. It will save the data in the VBO to an array, so it can be accessed.

ghost commented 4 years ago

I have fixed all the issues

ghost commented 4 years ago

Ok, I will go through and fix those problems.

ghost commented 4 years ago

I made a mistake, and I have to redo this pull request.