giawa / opengl4csharp

OpenGL 4 Bindings (partially based on OpenTK) for C#
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Can't find anywhere else to ask this #61

Closed ghost closed 4 years ago

ghost commented 4 years ago

Is there anywhere where the source for your game engine is available?

giawa commented 4 years ago

Are you talking about the voxel engine? Or something different? I've never gotten around to releasing the source code for the voxel engine - I don't think it would be useful as it is currently, since it was designed for a specific goal. I might look into generalizing it in the future and releasing it.

ghost commented 4 years ago

Are you talking about the voxel engine? Or something different? I've never gotten around to releasing the source code for the voxel engine - I don't think it would be useful as it is currently, since it was designed for a specific goal. I might look into generalizing it in the future and releasing it.

Yeah, I was talking about the voxel engine. I was curious because of the stuff on your website. I had not heard about it in awhile, and you describe it as "largely open-source".

giawa commented 4 years ago

Gotcha, ya the largely open source has to do with the math/opengl bindings/etc offered in this repo. I might look at making the voxel portion open source at some point, but don't currently have plans to do so.