gibbed / Gibbed.Borderlands2

Tools & code for use with Borderlands 2.
zlib License
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Pasting multiple codes into the save editor gives all items the same UniqueID #154

Open apple1417 opened 3 years ago

apple1417 commented 3 years ago

Pasting codes in one at a time gives each one a different UniqueIDs, but doing a batch copy gives them the all same.

Using the PythonSDK you can trivially check the UniqueID of your current weapon using:

py unrealsdk.Log(unrealsdk.GetEngine().GamePlayers[0].Actor.Pawn.Weapon.DefinitionData.UniqueID)