gibbed / Gibbed.Borderlands2

Tools & code for use with Borderlands 2.
zlib License
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Setting last visited teleporter affects all modes, not just last active, and this is permanent #174

Closed dringdahl closed 1 year ago

dringdahl commented 1 year ago

I have a save that I was trying to get back to a specific place in the game without having to run back because I had forgotten where I was when I quit out so lost quite a bit of forward progress, so I tried using the last visited teleporter drop down on one of the map transition locations. This did not have the desired effect in the mode I was playing in, which was TVHM. Later, I switched to normal mode and was surprised to find myself in the location I had selected for TVHM. This caused me to do some experimentation. I was not able to replicate that experience, but what I did discover is that after having set the location once on any save with more than one playthrough mode active, all playthrough modes appear to have their locations tied together, such that when you change location in one mode, then switch to another mode, you will find yourself in the same location.

I tried to create a fresh save and copy over the data using the import features, but that apparently included the problem. Let me know if you need a copy of the save file or anything.

dringdahl commented 1 year ago

Save0001.zip In fact, here it is, just in case.

dringdahl commented 1 year ago

Seems this is normal behavior. I had not noticed it before due to not having the same areas unlocked in different modes. Funny how years of play can just work out in such a way.

Closing issue.