gigaherz / EyesInTheDarkness

A small spooky mod for the MMD SPookyJam 2018
https://www.curseforge.com/minecraft/mc-mods/eyes-in-the-darkness
BSD 3-Clause "New" or "Revised" License
4 stars 6 forks source link

Eyes not respecting biome config #18

Open bessiq opened 3 years ago

bessiq commented 3 years ago

EyesInTheDarkness-1.16.5-1.0.2.jar

Hey there! In your newest update (that fixes the eyes not spawning except near 0,0), I've noticed the eyes spawn everywhere, despite having biome restrictions in place. I'm pretty sure my biome config worked in 1.0.0, and all I've added recently is a Twilight Forest biome. Here it is for reference:

BiomeRules = ["byg:basalt_barrera", "byg:bayou", "byg:cypress_swamplands", "byg:dead_sea", "byg:embur_bog", "byg:forest_fault", "byg:mangrove_marshes", "byg:pointed_stone_forest", "byg:polluted_lake", "druidcraft:darkwood_forest", "gaiadimension:goldstone_lands", "good_nights_sleep:nightmare_hills", "minecraft:small_end_islands", "twilightforest:dark_forest", "undergarden:dense_forest", "!*"]

My dimension config is the default: DimensionRules = []

Here is my full config if it helps. (Renamed to a .txt because github.) eyesinthedarkness-server.txt

If I goofed something up, or you want me to try anything, just let me know! Thanks.

gigaherz commented 3 years ago

Curious, will look onto it.