Closed MrKashew closed 4 years ago
I'll check. As you may understand, since they are blacklisted by default, testing if spawners work isn't exactly high priority for me. :P
Actually, the issue was that Minecraft has a restriction that doesn't allow placing mob spawners with NBT data, which my mod was enforcing.
I changed things in v0.9, so that whitelisting a TE will ignore this restriction. Note however, the configuration format has changed, the TE whitelist/blacklist now uses registry names instead of class names.
It looks like this bug reappeared in 1.19.2:
When unpacking a spawner in survival a pig-spawner appears, but when you unpack the spawner in creative the correct spawner gets placed.
Forge: 1.19.2-43.1.33 PackingTape: 1.19-0.14.0
Thanks for the report. No need to do anything now, but next time it would be best to create a new issue referencing this one by number (writing #number with the id of the issue).
and the pig spawners dont seem to work? D: