Currently, if there are any game logs that already exist in the DB in a file that is uploaded, none of the logs will be uploaded. This is tedious to the user, as they would have to either generate a new log file with no duplicates or delete the duplicates. This ties into an issue where, if a log causes an error, all other logs in that file will still be uploaded. To upload the log that errored, the user would have to make it its own file.
Currently, if there are any game logs that already exist in the DB in a file that is uploaded, none of the logs will be uploaded. This is tedious to the user, as they would have to either generate a new log file with no duplicates or delete the duplicates. This ties into an issue where, if a log causes an error, all other logs in that file will still be uploaded. To upload the log that errored, the user would have to make it its own file.