Open nachotacos69 opened 2 months ago
In some occasions, you can modify some .conf
files by notepad++ or somekind of Editor that supports Shift-JIS encoding
some or probably most of them contain a comment (in a # way), so you can translate them into English and have better understanding
Report from my friend which his name is zero48
Message:
HaoJun
and nyirsh
TR2 Editor (Haojun works but disappears after translation when showing it in game, while for nyirsh it doesnt show anything completely. They would disappear after being translated + break out of nowhere, the tool works with the first GOD EATER "ULJS00237".
Source Files:
Older TR2.zipReport from my friend which his name is
zero48
Message:
- Some Older TR2 seems to be unreplaceable when trying to modify them using
HaoJun
andnyirsh
TR2 Editor (Haojun works but disappears after translation when showing it in game, while for nyirsh it doesnt show anything completely. They would disappear after being translated + break out of nowhere, the tool works with the first GOD EATER "ULJS00237". Source Files: Older TR2.zip
my tr2 decoder in gbecs automatically decode that, but GECV and tr2editor, there are pluses and minuses, GECV and tr2editor, are good at serializing all files in tr2, while those in gebcs only focus on files containing text
Sorry for actually saying this lmao, my friend got a little silly
Also can you try to check around menu_font.conf
located in system
It seems like you can do, resize, and change colors for fonts.. which is I dunno how to use
Sorry for actually saying this lmao, my friend got a little silly
Also can you try to check around
menu_font.conf
located insystem
It seems like you can do, resize, and change colors for fonts.. which is I dunno how to use
The good thing is that there is an English version. Just match the width and height values with the English version
if the resizing doesnt work for en_base and trig, we should go in the other way around
i changed some font size, using the english first then my own version, the outcome is the same
second here that after i modified avatar_text.tr2
, the den log is still untranslated
also @gil-unx, do you think it's possible to make a god eater 2 version of GEBCS?
consider that i tried doing this too.. like you know, making a replica of this tool but for GOD EATER 2 but overall i mostly get a empty handed result, especially on the improper PRES unpacking/repacking + improper BLZ2 inflation/compression
i tried messing around with the textures, which should work well when replacing them:
After replacing them + repacking, i get this result:
i dont know how and why it does this but it kinda suck though, since i was testing this to see if its possible to replace images with japanese text to english text
the images originally are from GOD EATER 2 1.40 DLC dumped ram, then gathered all the gim images and it matches with the caligula regular texture from GOD EATER BURST too which too shouldn't be a problem
each time i repack, the caligula's .res file seems to be ignored
i changed some font size, using the english first then my own version, the outcome is the same
second here that after i modified
avatar_text.tr2
, the den log is still untranslated
I never say, change the conf file Will fix the character limit, that need to ASM hack, And for den log, search in ram, i think that is on *.prx file
I could give multiple ram dumps for you if you want
I use TempAR plugin to do some ram dumps and cheats
for the goal now, fix the limit en base and trig, that's all. I'm pretty confident I can do that.
okay then, good luck fixing it.. I might as well do other things in-game too
checking in EBOOT.BIN, there seems to memory related stuff there, but i kinda dont how to actually extract their sources since they seem to be redirecting to somewhere
EBOOT is the problem lmao
might as well do something with it
any updates @gil-unx @nachotacos69
any updates @gil-unx @nachotacos69
Nah, gil-unx has been inactive and probably busy with personal life or busy with other projects outside of GOD EATER BURST or GOD EATER 2 (if he's even working on it but chances are very very low)
Or probably both, but let's just wait and see
@gil-unx do you have ideas on how to add files into a res file?, Like I needed a few couple of files needed to be added and to be compiled into a .res file
@gil-unx will you release any new updates for this tool or gonna continue in GE2 or other projects?
@gil-unx do you have ideas on how to add files into a res file?, Like I needed a few couple of files needed to be added and to be compiled into a .res file
in the future maybe yes, in theory it is possible, such as modifying json/xml, increasing the number of files, adding new file names. But it's a bit difficult, because you have to edit all the related XXXXXX_TBL files
@gil-unx will you release any new updates for this tool or gonna continue in GE2 or other projects?
I hope I can do it later,
cool 👍
Just take your time @gil-unx, additionally it would be the best that the last update of GEB should be on this problem (the memory limitations), and then you can move on to other projects.. or something like adding experimental stuff and such
Nice
Continuation of Issue #9
Problems
en_base.tr2
(which never exists in the English version)en_trig
characters, same issue asen_base.tr2
Useful Tools
TTF2PGTTool https://github.com/PSP-Archive/ttf2pgf (in case people want to do custom pgf stuff or modify pgf font files)
GOD EATER TR2 Tool Uploaded on my repo (an old TR2 tool that extracts tr2 texts while the rests are in a .dat format so only modify the text, it can also import the modified text back to the original)
GEBUtils https://github.com/nyirsh/GEBUtils (an old tool GEB, can be useful when you need it, has it's own TR2 Editor, a .prx plugin to dump and inject modified .tr2, from what I could check from the .prx, it required somekind of physical disc (UMD) of the game, sadly the author left no note on how some or most of things worked properly, and some parts of the tool tend of be wacky so try modifying/recode it to your fitting until it is useful)
GECV Tool https://github.com/HaoJun0823/GECV (one of the atleast useful and powerful GE Toolkit out there, for PC only and only be useful for GOD EATER RESURRECTION and GOD EATER 2 RAGE BURST. But the TR2 Editor of it supports old versions of GOD EATER, any non viewable texts/values from the other TR2Editor can be seen through their tool)
I've released my own English Patch of God Eater Burst so you can check it out: https://youtu.be/RIjYBgELdNM?si=A8gS3Mq4ZH_WHIBW