libGDX is a free and open-source game-development application framework written in the Java programming language with some C and C++ components for performance dependent code. It allows for the development of desktop and mobile games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, iOS, BlackBerry and web browsers with WebGL support. ([Wikipedia](https://en.wikipedia.org/wiki/LibGDX))
[Github Repo](https://github.com/libgdx/libgdx)
**[Link to the vector file](https://upload.wikimedia.org/wikipedia/commons/f/ff/LibGDX_logo.svg)**
LibGDX
libGDX is a free and open-source game-development application framework written in the Java programming language with some C and C++ components for performance dependent code. It allows for the development of desktop and mobile games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, iOS, BlackBerry and web browsers with WebGL support. ([Wikipedia](https://en.wikipedia.org/wiki/LibGDX)) [Github Repo](https://github.com/libgdx/libgdx) **[Link to the vector file](https://upload.wikimedia.org/wikipedia/commons/f/ff/LibGDX_logo.svg)**