gillesferrand / Unity-RayTracing

Demo of volume rendering a data cube in Unity by performing ray tracing on the GPU
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Code license terms? #1

Open Jabbaquack opened 7 years ago

Jabbaquack commented 7 years ago

Hi Gilles, Thanks for sharing this! It's really useful. Is the code shared under MIT license i.e. can anyone use it for personal or commercial use, etc?

gillesferrand commented 7 years ago

Hi, I'm just reading this, yes the code can be re-used, I'm just curious what you are using it for?