Closed gillessed closed 5 years ago
I did this one, it was not popular.
Yeah I think one of the issues was that it was quite opaque. It wasn't clear how exactly the number was being computed. I love the idea, and I want to bring it back, but I think the goal should be to make people understand what is actually being computed.
Do you think that's the case?
Good point, it may have been too vague, and calculation too square and boring.
--Dana
On Mar 8, 2019, at 9:10 PM, Gregory Cole notifications@github.com wrote:
Yeah I think one of the issues was that it was quite opaque. It wasn't clear how exactly the number was being computed. I love the idea, and I want to bring it back, but I think the goal should be to make people understand what is actually being computed.
Do you think that's the case?
— You are receiving this because you commented. Reply to this email directly, view it on GitHub, or mute the thread.
I was picking out a player’s total wins in any role, then calculating the top three people with the total-most losses on those wins. Did a monthly total and a on-going tally.
--Dana
On Mar 8, 2019, at 9:10 PM, Gregory Cole notifications@github.com wrote:
Yeah I think one of the issues was that it was quite opaque. It wasn't clear how exactly the number was being computed. I love the idea, and I want to bring it back, but I think the goal should be to make people understand what is actually being computed.
Do you think that's the case?
— You are receiving this because you commented. Reply to this email directly, view it on GitHub, or mute the thread.
That sounds like what I'd expect to do. I'll have to think on this one.
Done!
For a given player, calculate who won the most points in games that player lost, and who lost the most points in games that player won.
In essence, who are you taking points from, and who are you losing points from.
This should be done on a monthly basis.