Open jonsyu1 opened 3 years ago
Initial thoughts: point calculation should not use multipliers and instead be computed using zero sum. This works for all player counts.
When the bidder loses:
This computation necessarily exists in multiple places because the results backend got it right and the online play frontend got it wrong. Ideally the results backend should expose an endpoint for scoring to avoid code duplication and make scoring consistent.
If the bidder calls themselves, they should win 4x the points. Instead they win 2x.