gillett-hernandez / pathtrace

an implementation of path tracing using https://raytracing.github.io/ as a reference
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Architecture change - pre-GPU ready? #10

Open gillett-hernandez opened 4 years ago

gillett-hernandez commented 4 years ago

Change arch to use two more "frame buffers", one of rays (origin and direction) and one of vec3s (the accumulated color)

Is this viable?

gillett-hernandez commented 4 years ago

This would also include changing the Ray tracing from recursive to iterative

gillett-hernandez commented 4 years ago

implemented iterative