gilmore606 / ure

the unRogueEngine
MIT License
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Actor 'howl' sounds #83

Open gilmore606 opened 6 years ago

gilmore606 commented 6 years ago

Every so often actors make ambient howls -- realtime random, not turn-time. play howl at actor position, frequency of howls is actor-based not total.

gilmore606 commented 6 years ago

make the speechbubble particle when they do it

gilmore606 commented 6 years ago

also death sounds

gilmore606 commented 6 years ago

also the Talk action should have a sound