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gilmore606
/
ure
the unRogueEngine
MIT License
121
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Extended Glyphs
#67
gilmore606
closed
6 years ago
2
Text alignment in UI
#66
gilmore606
closed
6 years ago
0
Font Update
#65
melville
closed
6 years ago
0
NPCs spawn with items
#64
gilmore606
closed
6 years ago
0
Containers
#63
gilmore606
closed
6 years ago
2
0.8
#62
gilmore606
closed
6 years ago
0
Piles
#61
gilmore606
closed
6 years ago
0
click to move in Camera
#60
gilmore606
closed
6 years ago
0
Light bloom/blend
#59
gilmore606
opened
6 years ago
0
Landscaper
#58
gilmore606
closed
6 years ago
0
ScrollPanel enhancements
#57
gilmore606
closed
6 years ago
1
Context-aware Terrain
#56
gilmore606
opened
6 years ago
0
Death
#55
gilmore606
closed
6 years ago
0
Bodies
#54
gilmore606
closed
6 years ago
0
Better 'get'
#53
gilmore606
closed
6 years ago
0
Monsters can't move diagonally
#52
gilmore606
closed
6 years ago
0
Keybounce
#51
gilmore606
closed
6 years ago
0
Separate fight-or-flight into second behavior stage
#50
gilmore606
opened
6 years ago
2
Documentation
#49
gilmore606
opened
6 years ago
1
separate landscaper functions out into builder objects
#48
gilmore606
closed
6 years ago
0
Behavior Roles
#47
gilmore606
opened
6 years ago
1
mouse support
#46
gilmore606
closed
6 years ago
0
marking 'seen' is spotty and random
#45
gilmore606
closed
6 years ago
1
More Behaviors
#44
gilmore606
opened
6 years ago
3
In-world oneshot sounds
#43
gilmore606
closed
6 years ago
0
Support TTF fonts
#42
gilmore606
closed
6 years ago
0
Liquid/gas decals
#41
gilmore606
opened
6 years ago
0
Popups for newly seen entities
#40
gilmore606
opened
6 years ago
0
JSON window layout
#39
gilmore606
closed
6 years ago
3
more LatchBreak conditions
#38
gilmore606
opened
6 years ago
0
Monsters can open doors
#37
gilmore606
opened
6 years ago
0
AutoExplore
#36
gilmore606
opened
6 years ago
0
Place things and actors in VaultEd
#35
gilmore606
opened
6 years ago
0
Spritesheets
#34
gilmore606
opened
6 years ago
0
Fix or rework LensPanel
#33
gilmore606
closed
6 years ago
0
Food and hunger
#32
gilmore606
closed
6 years ago
0
Use fake movement in VaultEd
#31
gilmore606
closed
6 years ago
0
MaiMai style shift-run
#30
gilmore606
opened
6 years ago
0
Vault stamping
#29
gilmore606
opened
6 years ago
0
deep water
#28
gilmore606
closed
6 years ago
0
inventory context actions
#27
gilmore606
closed
6 years ago
0
inventory sorting
#26
gilmore606
opened
6 years ago
0
SelfDefend behavior only works on Monk
#25
gilmore606
closed
6 years ago
1
doors sometimes don't redraw when closed w interact
#24
gilmore606
closed
6 years ago
1
ogg streaming in Speaker
#23
gilmore606
closed
6 years ago
0
refactor all glyph references from char to int
#22
gilmore606
closed
6 years ago
2
Develop
#21
gilmore606
closed
6 years ago
0
Add guava event bus and PlayerChangedAreaEvent
#20
melville
closed
6 years ago
0
Add keybinds for standard cursor keys. Load keybinds.txt as a resource.
#19
melville
closed
6 years ago
0
Develop
#18
gilmore606
closed
6 years ago
0
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