gilzoide / godot-lua-pluginscript

Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
https://gilzoide.github.io/godot-lua-pluginscript/topics/README.md.html
MIT License
300 stars 21 forks source link

Remove need for exported hgdn symbols #34

Closed gilzoide closed 1 year ago

gilzoide commented 1 year ago

This fixes #31, while also simplifying the initialization code. Since we don't need to access exported symbols directly anymore, there is no need to find the active library path.