Closed benzmuircroft closed 10 years ago
I've completely commented out virtually every line of the einaros ws/lib/WebSockets.js file on my server so I think it cant be that my server is sending to the browser any data for the upgrade because I still see in my browser console log the same upgrade request and response then the typeError.
I think that the browser is sending this stuff and then throwing a fit of anger because it hasn't got an immediate response the same second...
is this correct?
__onFlashEvent
when it tries the open event something goes wrong!
line 350 of web_socket.js is where The typeError comes from...
logger.error(e);
Please change this to:
logger.error(e+' web_socket.js:350');
What is wrong this with flash event?
{protocol: null
readyState: 1
type: "open"
webSocketId: 0
__proto__: Object}
is the protocol suppose to be null? where is this coming from if I've commented out most of my server ws code????
didn't mean to close
this line causes error:
WebSocket.__instances[events[i].WebSocketId].__handleEvent(events[i]);
It throws an error because events[i].WebSocketId is not suppose to have a capital W
Did it work fine if you modify WebSocketId to webSocketId? It is webSocketId in the repository, so I believe you accidentally modified it.
no I saw it here in fact
It is recorded that it was webSocketId at least after 2011-03-05, per https://github.com/gimite/web-socket-js/blame/master/web_socket.js .
My console log shows me this TypeError with no line number for the error
[WebSocket] response header: HTTP/1.1 101 Switching Protocols Upgrade: websocket Connection: Upgrade Sec-WebSocket-Accept: EKe7xY9gtGUsL6JCb3hs1x2qLU8=
TypeError {} (anonymous function)
happens every time the same after/during upgrade response... server side the last thing that happens is ws.on('connection',function(){ console.log('connected');//------------------------------------<< I see this happens! then error on the client side });
Where might this error come from? I think one of the .as files.... I am not familiar with how to compile and build an swf with all these files, I have Flash Professional CS5.5, I would like to try adding some more console log messages to the code so I can see exactly what is the last thing that happens before the error.