Closed GoogleCodeExporter closed 8 years ago
Hey Steve, this looks like some great stuff, specifically the merging and
permission improvements.
I'll want to take a few to review it and see what makes sense. I'm hesitant to
make this tool too large. Specifically some of the character-level stuff might
go beyond scope.
Could you provide a quick 1-line description of each new feature/bugfix in this
diff.
Original comment by jeff.h...@gmail.com
on 26 Nov 2010 at 5:46
Note that this came from my phone, as I have no pc acess until the 5th.
Attached is an updated diff, with characterManager removed, and many more
comments.
I am considering a second helper utility to put that stuff into, and will
persue that at a later point.
A quick feature list:
Improved node editing
AppendNode
RemoveNode
UAC compatibility mode
This will fix issue 14, by the way.
File association
Fast load mode
Launches first, merges second. Might later change that to threading, but that's irelevant for now.
Passes unknown args to CB.
Note that this diff was hand-edited in Microsoft Pocket Word - and may need
some fixing before it works.
Original comment by YeOldeSt...@gmail.com
on 29 Nov 2010 at 8:03
Attachments:
Gah, it apparently didn't work the first time, so I'll try again.
new diff, without CharacterManager stuff, and more comments.
new features:
UAC compatibiliy - fixes issue 14
File association
New merge options
AppendNode
RemoveNode
I'll explain these in detail when I get PC acess on the 5th (or get a spare hour while I have phone reception)
Fast mode - launch first, merge second.
I may have missed something.
(sent from Mobile phone, and diff was hand-edited from the first one posted.
It may need fixing)
Original comment by YeOldeSt...@gmail.com
on 29 Nov 2010 at 8:11
Attachments:
Appreciated. I'm going to get UAC Compatibility patched in today.
I'd also considered a seperate utility for more content-creator related tasks.
I have added you as a committer on this project.
Original comment by jeff.h...@gmail.com
on 29 Nov 2010 at 3:11
Do you want me to commit my changes, or are you going to?
Original comment by YeOldeSt...@gmail.com
on 6 Dec 2010 at 11:35
I have deployed your File Association code in the latest release.
I implemented my own UAC fix.
I haven't really looked at the new merge modes.
I'm not sure what 'fast mode' is ideal for? If you launch before you merge,
you're not going to get the latest data. That's likely to confuse users.
Original comment by jeff.h...@gmail.com
on 9 Dec 2010 at 3:23
I'm often tweaking part files, and if I want to quickly launch Character
Builder without an additional 10-20 seconds of merging, so I can quickly look
at a character, I use Fast mode. It isn't meant to be the standard usage.
Original comment by YeOldeSt...@gmail.com
on 10 Dec 2010 at 12:16
sure. Makse sense. If you'd like to check in fast mode, feel free.
Original comment by jeff.h...@gmail.com
on 10 Dec 2010 at 2:24
Original comment by YeOldeSt...@gmail.com
on 10 Dec 2010 at 11:51
Original issue reported on code.google.com by
YeOldeSt...@gmail.com
on 25 Nov 2010 at 12:34Attachments: