Please note, Sherpa may occasionally provide incomplete or inaccurate information. Always verify critical details and double-check suggested changes before implementation.
Problem Summary
The issue requires expanding the allowable size for a Battleship board from a range of 6-15 cells to 6-25 cells. This change will involve updating the logic that validates board size inputs and possibly other related functionalities that depend on board dimensions.
Relevant Files
BattleshipSalvo.java: This file handles the main game logic, including board initialization and player interactions.
AbstractPlayer.java: Manages player setup, including ship placement, which is dependent on board size.
ViewImpl.java: Handles user input and output, including prompting for board dimensions.
Guidance for Code Changes
BattleshipSalvo.java
Location: Within the initBoard() method.
Change Required: Update the validation logic to allow board dimensions between 6 and 25.
Impact: This change will allow users to input larger board sizes, and the game should handle these sizes correctly.
AbstractPlayer.java
Location: Within the setup() method.
Change Required: Ensure that the logic for ship placement can accommodate larger board sizes. The current logic already uses the board dimensions, so no direct changes may be needed unless specific constraints are imposed by board size elsewhere in the code.
ViewImpl.java
Location: Within any methods that display board dimensions or prompt for board size.
Change Required: Ensure that any user-facing messages reflect the updated board size limits. Verify that input validation messages in shotsFromUser() or similar methods are consistent with the new size range.
Summary
To implement the change, update the board size validation in BattleshipSalvo.java to allow sizes up to 25. Ensure that all user-facing messages and logic that depend on board dimensions in ViewImpl.java are consistent with this new range. Check AbstractPlayer.java to confirm that ship setup logic remains compatible with larger board sizes. This approach ensures the game can handle larger boards while maintaining current gameplay mechanics.
Problem Summary
The issue requires expanding the allowable size for a Battleship board from a range of 6-15 cells to 6-25 cells. This change will involve updating the logic that validates board size inputs and possibly other related functionalities that depend on board dimensions.
Relevant Files
BattleshipSalvo.java
: This file handles the main game logic, including board initialization and player interactions.AbstractPlayer.java
: Manages player setup, including ship placement, which is dependent on board size.ViewImpl.java
: Handles user input and output, including prompting for board dimensions.Guidance for Code Changes
BattleshipSalvo.java
Location: Within the
initBoard()
method.Change Required: Update the validation logic to allow board dimensions between 6 and 25.
Impact: This change will allow users to input larger board sizes, and the game should handle these sizes correctly.
AbstractPlayer.java
setup()
method.ViewImpl.java
shotsFromUser()
or similar methods are consistent with the new size range.Summary
To implement the change, update the board size validation in
BattleshipSalvo.java
to allow sizes up to 25. Ensure that all user-facing messages and logic that depend on board dimensions inViewImpl.java
are consistent with this new range. CheckAbstractPlayer.java
to confirm that ship setup logic remains compatible with larger board sizes. This approach ensures the game can handle larger boards while maintaining current gameplay mechanics.