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Summary of the Problem
The issue requires modifying the Battleship game to support a board size of 25 cells, expanding the current range from 6-15 cells to 6-25 cells. This change will involve updating the relevant code sections to accommodate the new board dimensions.
Relevant Files to Edit
AbstractPlayer.java: This file contains the logic for setting up the board dimensions and initializing ships. The height and width limits need to be updated.
BattleshipSalvo.java: This controller manages the game flow and user input for board dimensions. It requires adjustments for the new size limits.
Player.java: The interface that defines the setup method, which needs to reflect the new board size constraints.
Board.java: This file initializes the board and might need adjustments to ensure it can handle the new dimensions.
Detailed Guidance on Changes
1. AbstractPlayer.java
Lines to Update: In the setup method, change the height and width range from [6, 15] to [6, 25].
// Update the method signature and comments
public List<Ship> setup(int height, int width, Map<ShipType, Integer> specifications) {
// Ensure height and width are within the new range
}
2. BattleshipSalvo.java
Lines to Update: In the initBoard method, update the validation checks for height and width to reflect the new limits.
Lines to Update: Update the method documentation for setup to reflect the new size constraints.
/**
* Given the specifications for a BattleSalvo board, return a list of ships with their locations
* on the board.
*
* @param height the height of the board, range: [6, 25] inclusive
* @param width the width of the board, range: [6, 25] inclusive
* @param specifications a map of ship type to the number of occurrences each ship should
* appear on the board
* @return the placements of each ship on the board
*/
4. Board.java
Lines to Update: Ensure that the board initialization can handle larger dimensions. If there are any hardcoded values related to board size, update them accordingly.
public Board(int height, int width) {
this.coords = new Coord[height][width]; // Ensure this can handle up to 25
}
Summary of the Approach
To implement the support for a battleship board of size 25 cells, you will need to update the relevant files by modifying the constraints for height and width in both the AbstractPlayer and BattleshipSalvo classes, while also ensuring that the Player interface and Board class can accommodate the new dimensions. Make sure to test the changes thoroughly to confirm that the game behaves correctly with the updated board sizes.
Summary of the Problem
The issue requires modifying the Battleship game to support a board size of 25 cells, expanding the current range from 6-15 cells to 6-25 cells. This change will involve updating the relevant code sections to accommodate the new board dimensions.
Relevant Files to Edit
Detailed Guidance on Changes
1. AbstractPlayer.java
Lines to Update: In the
setup
method, change the height and width range from[6, 15]
to[6, 25]
.2. BattleshipSalvo.java
Lines to Update: In the
initBoard
method, update the validation checks for height and width to reflect the new limits.3. Player.java
Lines to Update: Update the method documentation for
setup
to reflect the new size constraints.4. Board.java
Lines to Update: Ensure that the board initialization can handle larger dimensions. If there are any hardcoded values related to board size, update them accordingly.
Summary of the Approach
To implement the support for a battleship board of size 25 cells, you will need to update the relevant files by modifying the constraints for height and width in both the
AbstractPlayer
andBattleshipSalvo
classes, while also ensuring that thePlayer
interface andBoard
class can accommodate the new dimensions. Make sure to test the changes thoroughly to confirm that the game behaves correctly with the updated board sizes.