Closed patrickpahlke03 closed 2 months ago
batocera-extra / linuxmotehook2 is a provider for motion only. Configuring the button mappings to use a Wiimote as controller within Cemu is out of this project's scope. I'm not sure if this is currently supported by batocera at all; I once created a feature request on Discord to Allow real Wiimote in Cemu. Feel free to join the discussion.
Am I reading right that with batocera 40 this should work?
I'm not sure about that. dmanlfc created a patched build with SDL enabled, but I can't tell you whether this will be part of v40 or if this change is enough for proper Wiimote support.
I just tried batocera 40. It is possible to play Mario Kart 8 using a Wiimote, including motion. What I did:
It can't tell you if these configuration steps are actually required or whether you can simply start Cemu from within ES, I didn't try.
batocera-extra (motion_wiimote) is not required. Thus, I suppose to close this issue, @patrickpahlke03 .
Implemented in https://github.com/batocera-linux/batocera.linux/pull/12291
I am not able to connect and use my Wiimote to play Mario kart.
linuxmotehook2 is recognizing the remote but in game I can not use it as wheel.
please help