Closed dennisameling closed 3 days ago
For testing this, I'd like to kick off 10 pipeline runs of git-artifacts
for aarch64
using the existing 23h2
version, and another 10 using the 24h2
version. We've been experiencing some hangs in the code signing process in git-artifacts
, and I'm curious if the new emulation engine (Prism) will resolve those issues at all. WDYT?
I'm curious if the new emulation engine (Prism) will resolve those issues at all. WDYT?
Given this comment, I would not expect Prism to work around the issue 😞
The 24h2 version of Windows 11 introduces a new x64 emulation engine: Prism. It promises improved performance, and maybe it'll help resolve some of the mysterious arm64 hangs we've been experiencing...
Ref: https://learn.microsoft.com/en-us/windows/arm/apps-on-arm-x86-emulation#prism