Open Durandil67 opened 1 year ago
Why can i not Create Manifest from main.ucas/utoc all others work. ?
goroutine 17 [running, locked to thread]: main.parseDirectoryIndex(0x7fff13b683a0?, 0x3) C:/UEcastoc/utoc.go:171 +0x7cd main.parseUtocFile({0xc00012a9d8, 0x6}, {0x7fff13d108c0, 0x0, 0x0}) C:/UEcastoc/utoc.go:327 +0xb09 main.createManifestFile(0x7fff137e7018?, 0xc000106000?, 0x0?, 0x1?) C:/UEcastoc/dllAPI.go:106 +0xd6
[wanted: dead] the same problem
Which game are you trying to unpack? Is it the game files themselves, or is it a modified game? What command did you use that led to these errors? With that information, I can look into it a little bit better.
Which game are you trying to unpack? Is it the game files themselves, or is it a modified game? What command did you use that led to these errors? With that information, I can look into it a little bit better.
Hogwarts Legacy -- Global.ucas / utoc files
(The other files work, only global not)
command = main.exe manifest global.utoc global.ucas global.json
error says something about c: but software is in d:
goroutine 17 [running, locked to thread]: main.parseDirectoryIndex(0x7fff15b983a0?, 0x3) C:/UEcastoc/utoc.go:171 +0x7cd main.parseUtocFile({0xc00000aac0, 0xb}, {0x7fff15d408c0, 0x0, 0x0}) C:/UEcastoc/utoc.go:327 +0xb09 main.createManifestFile(0x7fff15817018?, 0xc000094000?, 0x0?, 0x1?) C:/UEcastoc/dllAPI.go:106 +0xd6
are you trying to fix it or what's the status?
I also get
panic: runtime error: index out of range [0] with length 0
goroutine 17 [running, locked to thread]:
main.ParseDependencies({0xc000824030, 0x2c, 0x30})
C:/UEcastoc/manifest.go:233 +0x605
main.(*UTocData).constructManifest(0xc00008cf70?, {0xc0000aaa20?, 0x8?})
C:/UEcastoc/manifest.go:90 +0xe5
main.createManifestFile(0x7fffdbad7018?, 0xc000086000?, 0x0?, 0x1?)
C:/UEcastoc/dllAPI.go:137 +0x405
for every file I try no matter what it is. Every ucas or utoc file in Hogwarts Legacy produces that. Are there any requisites to running this or can you just run the arguments in a CLI and it'll work?
There are requirements on how to run the program. Have a look at the help text that is provided and ensure that you enter the commands as it is asked. I am trying to fix this by making the program in such a way that it doesn't require a manifest file anymore, but this all takes time, which I don't have a lot of. I am working on it and I will also create a tutorial on how to use the rudimentary tool once I get to that.
I fixed it. The dll it generated was bad so i deleted it and a new one was made that worked.
I fixed it. The dll it generated was bad so i deleted it and a new one was made that worked.
Can u describe it more briefly?
There are requirements on how to run the program. Have a look at the help text that is provided and ensure that you enter the commands as it is asked. I am trying to fix this by making the program in such a way that it doesn't require a manifest file anymore, but this all takes time, which I don't have a lot of. I am working on it and I will also create a tutorial on how to use the rudimentary tool once I get to that.
What is with the global.ucas/utoc and "pakchunk10optional-WindowsNoEditor" it doesn't work from all other utoc i can create a Manifest.
But they're also invisible in FModel maybe it needs another tweak I don't know.. ^^
Would be nice to get your help
Global don't have any assets. That's it.
Error when creating manifest for .ucas/.utoc files: