Open crazy2be opened 11 years ago
Most noticeable on a touch device, drag from a tower and then release offscreen. Your tower connection stays there, and you can keep drawing more!
So we have code in inputHandler which should allow this to work, but it doesn't.
Basically, the problem is that the pointerEnd event never gets fired when you drag and release offscreen.
Most noticeable on a touch device, drag from a tower and then release offscreen. Your tower connection stays there, and you can keep drawing more!