I see a window saying "libsfw.bundle cannot be verified" on macOS 11 (Big Sur)
Steps to Reproduce
Open a Unity project on macOS 11
Download and open github-for-unity-1.4.0.6503.unitypackage
Open the GitHub panel by clicking Window -> GitHub
Click initialize
See that multiple errors are displayed like the one above
Log
201213-10:00:39.606 INFO [ 1] <Global> Initializing GitHubForUnity:'v1.4.0' Unity:'v2020.1.17f1'
201213-10:03:28.566 ERROR [126] <RepositoryWatcher>
System.DllNotFoundException: libsfw
at (wrapper managed-to-native) sfw.net.UnixInterface+NativeCalls.NativeInterface_Create(string)
at sfw.net.UnixInterface.Create (System.String path) [0x00000] in <a0fe88abb8ef4bd8af55b58dd70982d4>:0
at sfw.net.NativeMethods.Create (System.String path) [0x00005] in <a0fe88abb8ef4bd8af55b58dd70982d4>:0
at sfw.net.NativeInterface..ctor (System.String path) [0x00006] in <a0fe88abb8ef4bd8af55b58dd70982d4>:0
at GitHub.Unity.RepositoryWatcher.Initialize () [0x0001a] in C:\projects\unity\src\GitHub.Api\Events\RepositoryWatcher.cs:67
=======
at GitHub.Unity.RepositoryWatcher.Initialize () [0x00051] in C:\projects\unity\src\GitHub.Api\Events\RepositoryWatcher.cs:76
at GitHub.Unity.RepositoryManager.Initialize () [0x00000] in C:\projects\unity\src\GitHub.Api\Git\RepositoryManager.cs:186
at GitHub.Unity.ApplicationManagerBase.RestartRepository () [0x0004f] in C:\projects\unity\src\GitHub.Api\Application\ApplicationManagerBase.cs:343
at GitHub.Unity.ApplicationManagerBase.<InitializeRepository>b__22_0 () [0x001cf] in C:\projects\unity\src\GitHub.Api\Application\ApplicationManagerBase.cs:273
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0
201213-10:03:28.569 WARN [126] <RepositoryWatcher> NativeInterface is null
A workaround is to make an exception for GateKeeper. Right-click open Assets/Plugins/GitHub/Editor/libsfw.bundle or open System Preferences -> Security and Privacy -> General and click allow
Description
I see a window saying "libsfw.bundle cannot be verified" on macOS 11 (Big Sur)
Steps to Reproduce
github-for-unity-1.4.0.6503.unitypackage
Window
->GitHub
Log