Closed shanoaice closed 2 months ago
This also becomes an issue when working with longer numbers. For example this GUID has no consistency.
As far as I can tell, I don't see the same consistency issue with letters and text, so it may just be how noticeable the healing is on the 0.
Yeah, I think texture healing should not take effect on numbers. They should always be the same width.
+1
See also #145 -- it's not just the width that's affected!
Maybe digits should not have texture healings.
Agreed, a successful reading-friendly font design should be comfortable but unnoticeable. According to the documentation, this feature was supposed to make glyphs look closer to their appearance in non-monospaced fonts. 0 should not be a glyph that "needs space" since they are normally slim.
I noticed this a lot while coding some stuff in Neovim and had to turn off ligatures altogether
Fixed in ca8015b27bdc6d8e1201b1ad722f4ae3c38970d0
Texture healing is a great feautre, which makes most letter-only text looks much better, but its effect on numbers can be quite awkward, especially on number zero, for example: (Xenon Variant)
Texture Healing makes the zero way too round, which looks quite unnatural in my humble opinion.