giusdp / bevy_talks

A Bevy plugin to write dialogues for your characters, together with player choices.
https://giusdp.github.io/bevy_talks/
Apache License 2.0
55 stars 6 forks source link

build(deps): bump bevy from 0.11.0 to 0.11.1 #31

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps bevy from 0.11.0 to 0.11.1.

Changelog

Sourced from bevy's changelog.

Changelog

While we try to keep the Unreleased changes updated, it is often behind and does not include all merged pull requests. To see a list of all changes since the latest release, you may compare current changes on git with previous release tags.

Commits
  • bd67641 allow asset loader pre-registration (#9429)
  • 77507c3 Release 0.11.1
  • c62ee66 Update bevy_window::PresentMode to mirror wgpu::PresentMode (#9230)
  • 95242fa bevy_reflect: Opt-out attribute for TypePath (#9140)
  • 477e5b5 Rustdoc: Scrape examples (#9154)
  • 9d1a102 Update Camera's Frustum only when its GlobalTransform or `CameraProject...
  • c4edbdb Fix non-visible motion vector text in shader prepass example (#9155)
  • e20b78f Fix gamepad viewer being marked as a non-wasm example (#9399)
  • be2301d bevy_reflect: Fix combined field attributes (#9322)
  • 2a02929 use ViewNodeRunner in the post_processing example (#9127)
  • Additional commits viewable in compare view


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dependabot[bot] commented 1 year ago

OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.