gjpeebles / TheExiledRPOverhaul

Mods tailored for use on The Exiled RPPVP Conan Exiles server.
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PvP "death" aftermath #46

Open gjpeebles opened 7 years ago

gjpeebles commented 7 years ago

Don't have the dead player immediately respawn. The game stores who dealt the killing blow, so allow that character to decide what happens.

Shadowcrafting commented 7 years ago

Idea:

defeat in pvp (by player damage) puts them into a disabled rag doll state. victor can then either capture or kill or capture a knocked out player via menu options, knocked down status effect lasts for 5 mins, can be killed by npcs/enviroment ect in this state.

CraftsmasterKubilai commented 7 years ago

Perhaps "captured" players respawn as an invisible avatar that cannot fight/pick up objects, etc. until the victor clicks a "respawn" control? Could be used as an exploit, though (invincible "scout mode" FTW), so if possible make it that the "captured" invisible character cannot move away more than a few hundred feet - if they do, they respawn as-normal. If the capturing player leaves the game, the capture condition immediately ends.