Is your feature request related to a problem? Please describe.
Most animal properties can't be modified despite there being json files for various properties of each mob that aren't editable/accessible through conventional means like resource loader.
Describe the solution you'd like
Move json files to the zawa config folder so that they can be edited by pack makers.
Describe alternatives you've considered
AFAIK this would be the least burdensome way of allowing tweaks to creatures as it would implement config options for everything from what creatures eat, what tames them, their health, temperament, what they attack, what they drop etc. all in one shot. The alternative would be to implement some other means of customizing creatures like the spawns but again this would be most likely more annoying to code.
Additional context
Since there appear to be no loot tables for creatures, the only way to change what they drop was in control! which doesnt discriminate between baby and adult mobs which is problematic. There is also currently no way to breed these mobs if the vials etc. are disabled (I am trying to create a pack that feels like vanilla so modern things like that don't fit the theme) All in all, this suggestion if implemented, would kill a lot of birds with one stone.
Is your feature request related to a problem? Please describe. Most animal properties can't be modified despite there being json files for various properties of each mob that aren't editable/accessible through conventional means like resource loader.
Describe the solution you'd like Move json files to the zawa config folder so that they can be edited by pack makers.
Describe alternatives you've considered AFAIK this would be the least burdensome way of allowing tweaks to creatures as it would implement config options for everything from what creatures eat, what tames them, their health, temperament, what they attack, what they drop etc. all in one shot. The alternative would be to implement some other means of customizing creatures like the spawns but again this would be most likely more annoying to code.
Additional context Since there appear to be no loot tables for creatures, the only way to change what they drop was in control! which doesnt discriminate between baby and adult mobs which is problematic. There is also currently no way to breed these mobs if the vials etc. are disabled (I am trying to create a pack that feels like vanilla so modern things like that don't fit the theme) All in all, this suggestion if implemented, would kill a lot of birds with one stone.